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A Director 7+ sprite naming utility. This provides you with two Lingo-style methods, spriteName() and getName(), which permit you to reference sprites in your score by name rather than channel number. Thus instead of, for instance, doing the visible of sprite 3 = FALSE you can do the visible of spriteName("backButton") = FALSE Like the site? Buy the book! Director 8.5 Shockwave Studio: A Beginner's Guide by Warren Ockrassa, published by Osborne-McGraw/Hill; preview it now! |